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	<id>https://wiki.cifprodolfoucha.es/index.php?action=history&amp;feed=atom&amp;title=LIBGDX_Acelerometro</id>
	<title>LIBGDX Acelerometro - Historial de revisiones</title>
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	<updated>2026-10-17T21:14:04Z</updated>
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		<id>https://wiki.cifprodolfoucha.es/index.php?title=LIBGDX_Acelerometro&amp;diff=488&amp;oldid=prev</id>
		<title>Wiki: /* Introdución */</title>
		<link rel="alternate" type="text/html" href="https://wiki.cifprodolfoucha.es/index.php?title=LIBGDX_Acelerometro&amp;diff=488&amp;oldid=prev"/>
		<updated>2015-12-11T17:13:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Introdución&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 17:13 11 dic 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Línea 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Permisos:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Permisos:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Non é necesario engadir un permiso para facer uso do hardware do dispositivo, pero podemos indicar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ó &lt;/del&gt;usuario que o xogo vai facer uso deles e incluso, se poñemos o xogo no Market, podemos facer que non poida ser instalado se non se ten dito hardware.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Non é necesario engadir un permiso para facer uso do hardware do dispositivo, pero podemos indicar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ao &lt;/ins&gt;usuario que o xogo vai facer uso deles e incluso, se poñemos o xogo no Market, podemos facer que non poida ser instalado se non se ten dito hardware.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Debemos editar o arquivo &amp;#039;&amp;#039;&amp;#039;AndroidManifiest.xml&amp;#039;&amp;#039;&amp;#039; da versión Android:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery caption=&amp;quot;Modificación do arquivo AndroidManifiest&amp;quot; widths=&amp;quot;350&amp;quot; heights=&amp;quot;300px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery caption=&amp;quot;Modificación do arquivo AndroidManifiest&amp;quot; widths=&amp;quot;350&amp;quot; heights=&amp;quot;300px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;LIBGDX_xogos2d_14&lt;/del&gt;.jpg| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Prememos sobre a lapela &amp;#039;&amp;#039;&amp;#039;Manifest&amp;#039;&amp;#039;&amp;#039; do &lt;/del&gt;arquivo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AndroidManifiest.xml &lt;/del&gt;e &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;despois &lt;/del&gt;prememos &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o botón &amp;#039;&amp;#039;&amp;#039;Add&amp;#039;&amp;#039;&amp;#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;LIBGDX_xogos2d_11&lt;/ins&gt;.jpg| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Escollemos o &lt;/ins&gt;arquivo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AndroidManifest &lt;/ins&gt;e prememos &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dúas veces &lt;/ins&gt;para &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;editalo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Image:LIBGDX_xogos2d_15.jpg| Escollemos a opción &amp;#039;&amp;#039;&amp;#039;User Feature&amp;#039;&amp;#039;&amp;#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Image:LIBGDX_xogos2d_16.jpg| Escribimos en Name o hardware a usar &amp;#039;&amp;#039;&amp;#039;android.hardware.sensor.accelerometer&amp;#039;&amp;#039;&amp;#039; e indicamos se é necesario o seu uso &lt;/del&gt;para &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o funcionamento do xogo. Repetimos a operación có outro hardware &amp;#039;&amp;#039;&amp;#039;android.hardware.sensor.compass&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Se escollemos a opción &amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Required&lt;/del&gt;&amp;#039; indicamos que é necesario dito hardware para que o xogo funcione.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Escribimos en Name o hardware a usar &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:*&amp;#039;&amp;#039;&amp;#039;&amp;lt;uses-feature android:name=&amp;quot;android.hardware.sensor.accelerometer&amp;quot; android:required=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/uses-feature&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:*&amp;#039;&amp;#039;&amp;#039;&amp;lt;uses-feature android:name=&amp;quot;android.hardware.sensor.compass&amp;quot; android:required=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/uses-feature&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Se escollemos a opción &amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;required=true&lt;/ins&gt;&amp;#039; indicamos que é necesario dito hardware para que o xogo funcione.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Compás==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Compás==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wiki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.cifprodolfoucha.es/index.php?title=LIBGDX_Acelerometro&amp;diff=485&amp;oldid=prev</id>
		<title>Wiki: Página creada con «&lt;span style=&quot;font-size:150%;&quot;&gt;UNIDADE 3: Acelerómetro / Compás &lt;/span&gt;  ==Introdución== &lt;br /&gt; &lt;b&gt;&lt;u&gt;Nota:&lt;/u&gt;&lt;/b&gt; Este modo de control está [http://mediawiki.cifprodol...»</title>
		<link rel="alternate" type="text/html" href="https://wiki.cifprodolfoucha.es/index.php?title=LIBGDX_Acelerometro&amp;diff=485&amp;oldid=prev"/>
		<updated>2015-12-11T17:07:54Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;UNIDADE 3: Acelerómetro / Compás &amp;lt;/span&amp;gt;  ==Introdución== &amp;lt;br /&amp;gt; &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Nota:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Este modo de control está [http://mediawiki.cifprodol...»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;UNIDADE 3: Acelerómetro / Compás &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introdución==&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Nota:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Este modo de control está [http://mediawiki.cifprodolfoucha.es/index.php?title=LIBGDX_As_interfaces_para_capturar_eventos relacionado coa xestión de eventos].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*O [http://es.wikipedia.org/wiki/%C3%B3metro acelerómetro] é un dispositivo hardware que nos indica en metros por segundo a aceleración do dispositivo en calquera dos tres eixes.&lt;br /&gt;
&lt;br /&gt;
Información da wiki: https://github.com/libgdx/libgdx/wiki/Accelerometer&lt;br /&gt;
&lt;br /&gt;
[[Imagen:LIBGDX_3_Avanzado_AcelerometroCompas_2.png | 200px]]&lt;br /&gt;
:Imaxe obtida de https://github.com/libgdx/libgdx/wiki/Accelerometer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Un compás mide a inclinación en grados do dispositivo.&lt;br /&gt;
&lt;br /&gt;
Información: http://www.badlogicgames.com/wordpress/?p=1490&lt;br /&gt;
 &lt;br /&gt;
[[Imagen:LIBGDX_3_Avanzado_AcelCompas_1.jpg |200px]]&lt;br /&gt;
:Imaxe obtida de http://developer.android.com/reference/android/hardware/SensorManager.html#getOrientation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Para saber se dispoñemos do hardware debemos chamar ó método isPeripheralAvailable. &lt;br /&gt;
Por exemplo:&lt;br /&gt;
&lt;br /&gt;
* Gdx.input.isPeripheralAvailable(Peripheral.Compass): devolve true / false.&lt;br /&gt;
* Gdx.input.isPeripheralAvailable(Peripheral.Accelerometer): devolve true / false.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Permisos:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Non é necesario engadir un permiso para facer uso do hardware do dispositivo, pero podemos indicar ó usuario que o xogo vai facer uso deles e incluso, se poñemos o xogo no Market, podemos facer que non poida ser instalado se non se ten dito hardware.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Modificación do arquivo AndroidManifiest&amp;quot; widths=&amp;quot;350&amp;quot; heights=&amp;quot;300px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:LIBGDX_xogos2d_14.jpg| Prememos sobre a lapela &amp;#039;&amp;#039;&amp;#039;Manifest&amp;#039;&amp;#039;&amp;#039; do arquivo AndroidManifiest.xml e despois prememos o botón &amp;#039;&amp;#039;&amp;#039;Add&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
Image:LIBGDX_xogos2d_15.jpg| Escollemos a opción &amp;#039;&amp;#039;&amp;#039;User Feature&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
Image:LIBGDX_xogos2d_16.jpg| Escribimos en Name o hardware a usar &amp;#039;&amp;#039;&amp;#039;android.hardware.sensor.accelerometer&amp;#039;&amp;#039;&amp;#039; e indicamos se é necesario o seu uso para o funcionamento do xogo. Repetimos a operación có outro hardware &amp;#039;&amp;#039;&amp;#039;android.hardware.sensor.compass&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Se escollemos a opción &amp;#039;Required&amp;#039; indicamos que é necesario dito hardware para que o xogo funcione.&lt;br /&gt;
&lt;br /&gt;
==Compás==&lt;br /&gt;
&lt;br /&gt;
Para poder utiliza o compás debemos de indicalo na clase AndroidLauncher do proxecto Android:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;java&amp;quot; line enclose=&amp;quot;div&amp;quot; highlight=&amp;quot;&amp;quot; &amp;gt;&lt;br /&gt;
config.useCompass=true;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
No caso do compás podemos facer uso dos seguintes métodos que devolven un valor en &amp;#039;&amp;#039;&amp;#039;grados&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
*Azimut: Ángulo de rotación arredor do eixe Z: Gdx.input.getAzimuth(). Pode ser utilizado para alinear algo có polo norte magnético.&lt;br /&gt;
*Pitch: Ángulo de rotación arredor do eixe X: Gdx.input.getPitch()&lt;br /&gt;
*Roll: Ángulo de rotación arredor do eixe Y: Gdx.input.getRoll()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acelerómetro==&lt;br /&gt;
&lt;br /&gt;
Para poder utiliza o compás debemos de indicalo na clase AndroidLauncher do proxecto Android:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;java&amp;quot; line enclose=&amp;quot;div&amp;quot; highlight=&amp;quot;&amp;quot; &amp;gt;&lt;br /&gt;
config.useAccelerometer=true;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
No caso do acelerómetro podemos facer uso dos seguintes métodos que devolven un valor de tipo float entre -10 e 10 inclusive.&lt;br /&gt;
&lt;br /&gt;
* Aceleración no eixe X: Gdx.input.getAccelerometerX()&lt;br /&gt;
* Aceleración no eixe Y: Gdx.input.getAccelerometerY()&lt;br /&gt;
* Aceleración no eixe Z: Gdx.input.getAccelerometerZ()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Exemplo de código==&lt;br /&gt;
&lt;br /&gt;
Deberedes de cambiar a clase co que inician as diferentes plataformas pola seguinte:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Código da clase AcelerometroCompas &amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Obxectivo:&amp;#039;&amp;#039;&amp;#039; Amosar os valores que devolven as funcións que controlan o acelerómetro e o compás.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;java&amp;quot; line enclose=&amp;quot;div&amp;quot; highlight=&amp;quot;&amp;quot; &amp;gt;&lt;br /&gt;
public class AcelerometroCompas extends ApplicationAdapter {&lt;br /&gt;
	SpriteBatch batch;&lt;br /&gt;
	Texture img;&lt;br /&gt;
	BitmapFont font;&lt;br /&gt;
	&lt;br /&gt;
	@Override&lt;br /&gt;
	public void create () {&lt;br /&gt;
		batch = new SpriteBatch();&lt;br /&gt;
		img = new Texture(&amp;quot;badlogic.jpg&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
		font = new BitmapFont();&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	@Override&lt;br /&gt;
	public void render () {&lt;br /&gt;
		Gdx.gl.glClearColor(1, 0, 0, 1);&lt;br /&gt;
		Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);&lt;br /&gt;
		batch.begin();&lt;br /&gt;
		font.drawMultiLine(batch, getOrientationString(), 20, Gdx.graphics.getHeight() - 10);&lt;br /&gt;
		font.drawMultiLine(batch, getAcelerometerString(), 120, Gdx.graphics.getHeight() - 10);&lt;br /&gt;
		batch.end();&lt;br /&gt;
		&lt;br /&gt;
	}&lt;br /&gt;
	private String getOrientationString() {&lt;br /&gt;
		StringBuilder builder = new StringBuilder();		&lt;br /&gt;
		builder.append(&amp;quot;\nazimuth: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getAzimuth());&lt;br /&gt;
		builder.append(&amp;quot;\npitch: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getPitch());&lt;br /&gt;
		builder.append(&amp;quot;\nroll: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getRoll());&lt;br /&gt;
		return builder.toString();&lt;br /&gt;
	}&lt;br /&gt;
	private String getAcelerometerString() {&lt;br /&gt;
		StringBuilder builder = new StringBuilder();		&lt;br /&gt;
		builder.append(&amp;quot;\nX: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getAccelerometerX());&lt;br /&gt;
		builder.append(&amp;quot;\nY: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getAccelerometerY());&lt;br /&gt;
		builder.append(&amp;quot;\nZ: &amp;quot;);&lt;br /&gt;
		builder.append((int)Gdx.input.getAccelerometerZ());&lt;br /&gt;
		return builder.toString();&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TAREFA OPTATIVA A FACER==&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TAREFA OPTATIVA A FACER:&amp;#039;&amp;#039;&amp;#039; facer que dependendo da inclinación do móbil, modificar a velocidade dos coches para que vaian máis rápido ou máis amodo.  &lt;br /&gt;
&lt;br /&gt;
Podedes intentar calquera outro tipo de control que queirades, como mover o alien con acelerómetro ou calquera outra forma.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; -- [[Usuario:angelfg|Ángel D. Fernández González]] -- (2015).&lt;/div&gt;</summary>
		<author><name>Wiki</name></author>
		
	</entry>
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